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Archive for the ‘iPhone / iOS’ Category

While it might seem that you only need a passing resemblance between the two, if you don’t want your app rejected over a trivial matter, take my advice and make sure there is no way someone can’t tell that the two images refer to the same app!

Handles have a bad rap, but they provide a lot of benefits, esp. on limited resource devices like phones and mobile game platforms.

Sometimes what looks like the obvious solution works just fine… until something goes horribly wrong and you get an error that has “absolutely no connection” to that change you made two days ago that is “working just fine”.

Here is a fix to allow Apple’s TableViewCellSubviews sample code to run after being built.

Broken pipe messages don’t always mean that there is a communication error, sometimes it means that you have an entitlements problem, at least under SDK 3.0 beta 5.